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Sid Meiers Alpha Centauri FAQ
Last Updated on: 2000-11-10 11:53:12
This is where you will find useful information about Sid Meier's Alpha Centauri. The following are answers to some frequently asked questions about this game. Please read these before e-mailing Loki Technical Support - Chances are your question is answered here too!
This FAQ is modelled on the Linux HOWTO documents for consistency and ease of navigation.
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Linux capable computer, Pentium class processor or better Linux kernel version 2.2.x 32 MB RAM 4x CD-ROM drive Video card capable of 800x600 resolution |
XFree86 version 3.2 or newer at 8 or 16 bpp /dev/dsp sound device for audio (the Enlightenment Sound Daemon is supported as well) 30 MB free hard disk space, 200 MB recommended |
Because the game is designed for glibc 2.1, libc5 and glibc 2.0 users may need to upgrade.
IT'S PLAY TIME Not one, but TWO Linux games will ship next week from Loki Software, Inc. Tribes 2 will be HOT on the heals of the Windows release by Sierra On-Line, and the long-awaited Sid Meier's Alpha Centauri Planetary Pack by Firaxis will also make its Linux debut. Sid Meier's Alpha Centauri Planetary Pack will ship to resellers on Monday, April 16, with the low MSRP of $29.95. Tribes 2 will follow suit on Wednesday, April 18, with an MSRP of $49.95. Can't resist both of these exciting games? Take advantage of a promotional bundle and receive both for the special price of $59.95. This offer is available directly from Loki and from select resellers. [Note that the Loki webstore will not be updated for another 48 hours with this new information] Look for these products at your favorite online reseller. For more information visit www.lokigames.com.
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Linux capable computer, Pentium class processor or better Linux kernel version 2.2.x 32 MB RAM 4x CD-ROM drive Video card capable of 800x600 resolution |
XFree86 version 3.2 or newer at 8 or 16 bpp /dev/dsp sound device for audio (the Enlightenment Sound Daemon is supported as well) 50 MB free hard disk space |
mount
" command.
If you are unsure how this works, please check the documentation for your Linux distribution.
Generally, the format for mounting a CD-ROM under Linux is similar to:
mount -t iso9660 -r /dev/cdrom /mnt/cdrom
sh [Mounted CD-ROM Path]/setup.sh
". Be sure to replace the [Mounted CD-ROM Path] portion of this command with the correct path for the mounted CD-ROM. In the example above, the command would be:
sh /mnt/cdrom/setup.sh
$PATH
where a symbolic link for the binary should be set up. Make sure you have write permissions in both of these directories.smacpack
" from the console (you shouldn't have to enter the complete path). If you chose to install desktop icons, and you are running one of the desktops, you will be able to launch the game from the installed icons./usr/local/games
(or wherever you choose to install the game).loki_update
(http://updates.lokigames.com/).acroread
, Adobe's free acrobat reader (http://www.adobe.com/)xpdf
, which works on the manuals (http://www.foolabs.com/xpdf/)-w
command-line switch, e.g.:
smacpack -w
artsd
like it will for Esound. Therefore, if you have a sound event set up when the game starts,
artsd
grabs the sound device, and SMAC assumes that it's being used. Turning the sound events off should solve the problem.Hosting from behind a firewall is a little tricker. Basically, the masqing firewall needs to include port forwarding. For details, try the HOWTO (http://www.linuxdoc.org/HOWTO/IP-Masquerade-HOWTO-6.html#Forwarders).
Assuming that everything is configured as required, you need to forward the necessary UDP ports from your firewall to your internal machine. The examples below assume a 2.2.x kernel.
ipmasqadm portfw -a -P udp -L 1.2.3.4 32292 -R 192.168.100.4 32292 ipmasqadm portfw -a -P udp -L 1.2.3.4 32293 -R 192.168.100.4 32293 ipmasqadm portfw -a -P udp -L 1.2.3.4 32294 -R 192.168.100.4 32294 ipmasqadm portfw -a -P udp -L 1.2.3.4 32295 -R 192.168.100.4 32295 ipmasqadm portfw -a -P udp -L 1.2.3.4 32296 -R 192.168.100.4 32296Here,
1.2.3.4
is the external address on the firewall. 192.168.100.4
is the internal address of my local machine.
32292-32296
are the ports used by SMAC.
Special thanks to Walt, from the SMAC beta list, for this tip!