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MindRover: The Europa Project FAQ
Last Updated on: 2001-05-23 21:57:00
This is where you will find useful information about MindRover: The Europa Project. The following are answers to some frequently asked questions about this game. Please read these before e-mailing Loki Technical Support - Chances are your question is answered here too!
This FAQ is modelled on the Linux HOWTO documents for consistency and ease of navigation.
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Linux kernel version 2.2.X Pentium 200 or faster with 3D accelerator card 32 MB RAM required (64 MB recommended) 4-speed CD-ROM drive glibc 2.1 | Video card capable of 640x480 resolution XFree86 version 3.3.5 or newer at 16bpp OSS compatible sound card Hard disk drive with 75 MB of available space |
Because the game is designed for glibc 2.1, libc5 and glibc 2.0 users may need to upgrade.
Due to case-sensitivity issues, you will need to link the Text/
directory to text/
in order to use the additional downloadable components.
This can be accomplished with the following sequence of commands:
cd /usr/local/games/MindRover/ ln -s Text text(You will need to change the path if you installed into a different directory, and you will need to do this as a user with write-permission to the installation directory.)
mount
" command. If you are unsure how this works, please check the documentation for your Linux distribution. Generally, the format for mounting a CD-ROM under Linux is similar to:
mount -t iso9660 -r /dev/cdrom /mnt/cdrom
sh [Mounted CD-ROM Path]/setup.sh
". Be sure to replace the [Mounted CD-ROM Path] portion of this command with the correct path for the mounted CD-ROM. In the example above, the command would be:
sh /mnt/cdrom/setup.sh
$PATH
where a symbolic link for the binary should be set up. Make sure you have write permissions in both of these directories.mindrover
" from the console (you shouldn't have to enter the complete path). If you chose to install desktop icons, and you are running one of the desktops, you will be able to launch the game from the installed icons./usr/local/games
(or wherever you choose to install the game).[-h | --help] Display this help message [-v | --version] Display the game version [-f | --fullscreen] Run the game fullscreen [-w | --windowed] Run the game in a window [-s | --nosound] Do not access the soundcard [-c | --nocdrom] Do not access the CD-ROM [-u | --update] Run the Loki auto-update tool [-q | --qagent] Run the Loki QAgent support tool [-g | --gllibrary] Select 3D rendering librarySo, to launch the game in a window, without sound, you would issue the command:
mindrover -w -s
mindrover -g /path/to/your/preferred/libGL.so(specifying the correct path in place of the placeholder, of course)
1 - Look at vehicle 1 2 - Look at vehicle 2 3 - Look at vehicle 3 4 - Look at vehicle 4 Shift-1 - Follow vehicle 1 Shift-2 - Follow vehicle 2 Shift-3 - Follow vehicle 3 Shift-4 - Follow vehicle 4 9 - Look at the scoreboard 0 - Default camera for the scenario Shift-0 - Free-floating camera, use mouse to control it
Note that the camera bindings are specified by the scenario, so some scenarios will use different types of cameras. In general, though, they follow these rules.
__GL_FSAA_MODE
higher than 2 causes display corruption on the text.
0, 1, and 2 are all confirmed to display correctly.
However, as a work-around, you can modify ~/.loki/mindrover/userprofile.txt
and remove the gamma=xxx
line.
This will bypass the call that blanks the palette.
~/.loki/mindrover/userprofile.txt
and add a line:
resolution=XXXxYYYNote that the supported resolutions are:
640x480
(default),
800x600
, and
1024x768
. If you are not running at 16bpp, you will also need to add the X server's depth, e.g.:
resolution=1024x768x32
invertmouse=1to your
~/.loki/mindrover/userprofile.txt
This will cause the mouse input to be inverted when flying around the simulation.
(It does not affect the mouse outside of the actual rover simulation, e.g. in the menus.)Options
' window.
If none of the above suggestions works, try producing sound in another program.
If that does not work, make sure you have the sound driver enabled in your kernel.
Finally, go to http://www.opensound.com/ to see whether a commercial driver is available for your sound card.mindrover -c
', you will need to edit your ~/.loki/mindrover/userprofile.txt
to re-enable sound. Change the line:
nocdrom=1to
nocdrom=0