MindRover FAQ Index |
MindRover Full (Printer-Friendly) view |
FAQ Home
MindRover: The Europa Project FAQ
Last Updated on: 2001-05-23 21:57:00
This is where you will find useful information about MindRover: The Europa Project.
The following are answers to some frequently asked questions about this game.
Please read these before e-mailing Loki Technical Support - Chances are your question is answered here too!
1. Introduction
- 1.1 How to use this FAQ
This FAQ allows you to navigate through the answers by category, or individually, or to view the entire FAQ at once.
The full view is also suitable for printing.
This FAQ is modelled on the Linux HOWTO documents for consistency and ease of navigation.
- 1.2 Authors
The maintainers of the FAQ can be reached by e-mailing faqs@lokigames.com.
Please send all correspondance directly related to the FAQlist tool to that address.
7. Display
- 7.1 How do I tell MindRover which libGL to use?
Launch MindRover with the following command-line:
mindrover -g /path/to/your/preferred/libGL.so
(specifying the correct path in place of the placeholder, of course)
- 7.2 Why is the game running very, very slowly, and the mouse is very choppy?
You are probably running the game using software GL rendering.
You must have your 3D card configured for hardware accelerated rendering.
Updated information on supported 3D cards and drivers is available at: 3ddriverandopenglassistfaq.html
- 7.3 Can I control the camera once the scenario starts?
Yes. The camera controls are:
1 - Look at vehicle 1
2 - Look at vehicle 2
3 - Look at vehicle 3
4 - Look at vehicle 4
Shift-1 - Follow vehicle 1
Shift-2 - Follow vehicle 2
Shift-3 - Follow vehicle 3
Shift-4 - Follow vehicle 4
9 - Look at the scoreboard
0 - Default camera for the scenario
Shift-0 - Free-floating camera, use mouse to control it
Note that the camera bindings are specified by the scenario, so some scenarios will use different types of cameras.
In general, though, they follow these rules.
- 7.4 I'm using an nVidia card and anti-aliasing, and the text is corrupted!
Please disable FSAA (or set it to the lowest anti-aliasing mode).
With the 1.0-1251 drivers, for instance, setting __GL_FSAA_MODE higher than 2 causes display corruption on the text.
0, 1, and 2 are all confirmed to display correctly.
- 7.5 I've used the in-game video settings on my Voodoo (Banshee/3/5) and now the screen is blank!
This is a manifestation of a DRI bug fixed in January 2001, but not included in the DRI updates in XFree86 4.0.x (4.1.0 does have it).
The long-term solution is to update DRI and XFree86 to the current versions of each.
However, as a work-around, you can modify ~/.loki/mindrover/userprofile.txt and remove the gamma=xxx line.
This will bypass the call that blanks the palette.
- 7.6 How can I change the resolution?
Edit ~/.loki/mindrover/userprofile.txt and add a line:
resolution=XXXxYYY
Note that the supported resolutions are:
640x480 (default),
800x600 , and
1024x768 . If you are not running at 16bpp, you will also need to add the X server's depth, e.g.:
resolution=1024x768x32
- 8.1 How can I invert the mouse?
Add the line:
invertmouse=1
to your ~/.loki/mindrover/userprofile.txt
This will cause the mouse input to be inverted when flying around the simulation.
(It does not affect the mouse outside of the actual rover simulation, e.g. in the menus.)
9. Sound
- 9.1 I'm not getting any sound. What can I do?
First, check all your connections between your speakers and your computer.
Make sure your speakers are turned on and receiving power.
Make sure the volume is not turned down all the way.
You can change sound and music volume in the ' Options ' window.
If none of the above suggestions works, try producing sound in another program.
If that does not work, make sure you have the sound driver enabled in your kernel.
Finally, go to http://www.opensound.com/ to see whether a commercial driver is available for your sound card.
- 9.2 I ran MindRover with -c to disable the CD-ROM, but I want the music to play again.
Once you have started MindRover with ' mindrover -c ', you will need to edit your ~/.loki/mindrover/userprofile.txt to re-enable sound. Change the line:
nocdrom=1
to
nocdrom=0
Support inquries should be addressed to support@lokigames.com.
FAQ's maintained by faqs@lokigames.com.
Products | Order | Support | Development | Press | News | About Loki
© 2000 Loki Software, Inc. | Contact Us | Webmaster
OpenGL is a registered trademark of Silicon Graphics, Inc.
|
|