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Heavy Metal: FAKK2 FAQ
Last Updated on: 2001-12-04 11:02:47
This is where you will find useful information about Heavy Metal: FAKK2 for Linux. The following are answers to some frequently asked questions about this game. Please read these before e-mailing Loki Technical Support - Chances are your question is answered here too!
This FAQ is modelled on the Linux HOWTO documents for consistency and ease of navigation.
Look for a file in your home directory called ".Xmodmap". Keep a backup of that file, just in case.
Use an editor of your choice to change the line starting with "keycode 0x4E", if it is already present, or add it:
keycode 0x4E = asciitildeLog out of X and log back in again (or use $ xmodmap ~/.Xmodmap).
You should be able to use scroll lock as the console key. If you want to play around with the xkeycaps tool (http://www.jwz.org/xkeycaps/) it is possible to write a wrapper around q3a that remaps the key:
[/usr/local/bin/q3german.sh] #!/bin/sh ps2speed 200 cd /usr/local/games/q3demoTEST xmodmap -e "keycode 49 = asciitilde" sudo ./linuxquake3 $* xmodmap -e "keycode 49 = asciicircum" ...This maps "the key beneath ESC" (which is "^" on german keyboards) to "~" and everything works as expected (except that you can't type "^" anymore...).
quake3 +set r_gldriver /path/to/your/preferred/libGL.so(specifying the correct path in place of the placeholder, of course)